The chief difference lies simply in how RedLynx has grown and expanded the rest of the game around it. I’m happy to report that the driving action in Trials Fusion – the franchise’s twelfth (or so) iteration on various platforms in 15 years – is as addictive as it’s ever been. By framing the racing in two dimensions rather than three, taking away the unnecessary and distracting variable that is steering, players are better able to appreciate the game’s deftly designed physics engine in all its realistic glory. Article contentīut the cleverest bit of all is the game’s side-scrolling presentation. This advertisement has not loaded yet, but your article continues below.
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